Traits
Halo (Exclusive)
Allows your greedwyrm to have a halo.
Can be any shape/design but must be made of light/metal/solid colour.
Can be combined with 'plant growth', 'elemental', 'zombified', etc to customise it (e.g a flesh halo, flower halo, cloud halo).
Requires 'multiple body parts' trait to have more than one.
elemental (Exclusive)
Allows your Greedwyrm to have an elemental/non solid object hoard and body parts such as (but not limited to) fire, smoke/clouds, liquid, REAL celestial bodies (planets, stars, moons)
Does not include minerals, which require the 'mineral growths' trait.
Hoard changing (Exclusive)
Hoard changing allows the Greedwyrm to swap out their hoard to other items at any time.
*note this does not mean a "redesign" and requires uploaded wyrms with this trait to have a "default" hoard and an example of a "changed" hoard
i.e. Cake hoard (main) cookie hoard (alt)
Translucency (Exclusive)
Allows for the Greedwyrm with this trait to have translucent skin and flesh, like a translucent fish or frog.
Must appear thick/gummy/cloudy and cannot be crystal clear, nor can it cover the entire wyrm.
Must have a realistic representation of whats "behind" the transparency (e.g organs and bones where there should be)
Not needed for 'marine' fins or tentacles, only for the Wyrm's actual body.
Screen Parts (Exclusive)
Allows the Greedwyrm to have a screen face and/or screen bodyparts.
These screens can omit a glow, however, the Wrym's body cannot glow without the 'bioluminescence' trait.
Plush companions (Exclusive)
Allows the Greedwyrm to have 1-3 sentient "plushies"/"puppets" based around the original design.
Shapeshifting (Exclusive)
Allows the Greedwyrm to shapeshift entirely and have an "alt wyrm form" or just have parts and colours that shapeshift.
If the Greedwyrm has a fullbody shape shift, the hoard must stay the same.
Living tail (Exclusive)
Allows the Greedwyrm's tail to be a sentient living creature.
Must have at least eyes and a mouth and be sentient as to not confuse with 'extra body parts' trait.
Food parts (Exclusive)
Allows your Greedwyrm's body to be made of food (applies to traits too) such as candy, fruit, cake, and more.
Raw flesh/muscle/meat is not considered food in this instance.
Mineral Growths (Exclusive)
Crystals, minerals, and metal shards can grow out of your Greedwyrm.
The mineral growths dont have to look natural, however, they cannot be mistaken for objects buried in the wyrm.
Does not make your wyrm or any of its parts made of crystal, this requires 'material body' trait.
Blanket Glider (Exclusive)
Allows your Greedwyrm to have a blanket-like membrane that covers their back (under the hoard) and attaches to at least one pair of limbs.
Similar to that of a flying squirrel.
Can be made of organic material or be a blanket.
Can be made of other material if you have 'Material parts' or another required trait.
Terrarium parts (Exclusive)
Allows your Greedwyrm to have parts made of clear glass/plastic and contain non living objects.
Cannot be used to replicate other traits.
Can be used in conjunction with other traits such as 'Plant growth' or 'Elemental' to change the terrarium contents.
Only applies to existing anatomy and does not add any new anatomy/traits.
Fur (Basic)
Gives your Greedwyrm fur on any part of the body, at any length.
Required to give your Greedwyrm's Wyrm form hair (not needed for humanoid form if you want a bald Wyrm but a humanoid form with hair).
Can be combined with other body traits such as 'scales'.
Non-paw feet (Basic)
Gives your Greedwyrm types of feet/legs other than paws, such as (but not limited to) dinosaur, hooves or insect.
Does not allow tentacles or fins for limbs unless combined with the 'marine' trait.
Unique face shape (Regal)
Gives your Greedwyrm any type of face/head other than reptillian, such as human, bird or sheep.
Does not come with ears, you must also have the ears trait.
Ears (Basic)
Gives your Greedwyrm mammalian ears.
Can only have one pair unless you have the 'extra body parts' trait